Over the course of 6 weeks, my team and I had to design a Rock n Roll Museum’s website, which had three components – Web, mobile, and an employee portal.
Time frame: March – May 2017
Course: Interaction Design
Role: My role was to design the mobile version of the website, which had to include such components as a map, a store, and a music player. It also had to include an augmented reality component, that incorporated information based upon where the user was in the museum.
Methods: Interactive prototyping, conceptual modeling, wire framing, user experience flows
Understand the project brief.
Develop a ux conceptual model of the project, to develop a foundation for the entire design
Create a vocabulary based on objects, actions, and attributes
From this create both an object-action matrix and an object-attribute matrix
Create a prioritization matrix based upon the determined actions, to determine the location of all the components
Create a high level experience flow
Login/Create New Account Experience Flow
Sketch potential designs
Create an interactive prototype.
A fully interactive prototype.